
Case study · Our own game
Danfo Run: the engine behind the platform
We built and launched our first game to prove people will play local games, and come back to them, with zero ad spend. Partners get the same engine, the same anti-cheat and the same daily-event system.
- players in under two weeks
- 190K+
- runs played
- 1.2M
- average play time per player
- 11 min
- players came back for more
- 70K




